| Athletic | Gives at least one additional dice roll to avoid certain injuries | Yes |
| Bartering | Some trading prices will be improved (e.g. traveling salesman) | Yes |
| Carpentry | Improves ability to repair wagons | No |
| Fishing | Gives additional chances in the fishing minigame | Yes |
| Foraging | Adds chance to find random herbs and supplies while traveling | No |
| Gunsmithing | Improves accuracy when using firearms | Yes |
| Hunting | Reduced odds of spooking wildlife | Yes |
| Husbandry | Stock animals will panic less in stressful situations (e.g. river crossings) | No |
| Language | Certain events/situations can be talked out of | Yes |
| Medicine | Treatments for injuries and sicknesses are more effective | Yes |
| Navigation | Points of interest can be detected from a greater range | Yes |
| Prospecting | More valuable items can be found when it comes to treasure | No |
| Survivalist | Food consumption is reduced for the entire party | Yes |
| Teamwork | Morale is generally improved at all times | Yes |