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Graphics

2 entries

Projects, notes, and discoveries filed under #graphics.

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  1. The wiki

    Unity - Lightmap Baking

    Some recommend not using baked lighting unless in very small or indoor scenes. Assuming the render budget allows, real-time lighting tends to look better (at least in Unity), an…

  2. The wiki

    Unity - Lightmap Modes

    Because all shadows from Mixed Lights are real-time in Baked Indirect Lighting Mode, this can impact performance. You can reduce this impact by using the Shadow Distance propert…

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