Donkey Kong 64

Thoughts

This is one of the first games I remember getting totally hooked on for a while. I have a pretty vivid memory from when I was a kid of playing the game for four hours straight one summer day, which was way beyond what I would usually do in a game session.

I still really like this game, even with it’s absurd amount of collectibles and somewhat tedious character system. I would like to give this game another fair try at beating it and getting more of the collectibles, but I would probably lean towards using a hack to add a bit of QOL when trying to get everything in a level.

Progress

Main Story: Incomplete


2026 - March 26 - Thursday:
When I last played a significant amount of this game, I remember getting to the King K. Rool ship, but I never actually finished it. I’ll fix that at some point, though. Also, there are an absolutely wild number of collectibles in this game! I don’t expect I would ever be able to get to 100% after looking at this chart that I came across on Bluesky:

Stop ‘N’ Swop

There’s a super interesting unused feature in this game that was also intended to be used in other titles like Banjo-Tooie and Banjo-Tooie: “Stop ‘N’ Swop”! By reaching certain areas of the game, you would be able to remove the game cartridge and insert another compatible game, which opened up extra content. See this website for an excellent writeup of the feature!